AI Insights · Timothy · July 2021
Top 5 Superhero Games Performance in Spain Q2 2021
In Q2 2021, the top 5 superhero games on a unified platform in Spain showed varied trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting patterns in their performance.
In Q2 2021, the top 5 superhero games on a unified platform in Spain exhibited diverse trends in weekly downloads, revenue, and active user metrics. Below is a detailed look at the performance of each game, based on data from Sensor Tower.
MHA:The Strongest Hero had a notable start with weekly downloads peaking at approximately 176K in mid-May, followed by a declining trend, ending the quarter at around 8K. The game's revenue saw a significant rise, reaching about $71.8K in the week of May 24, before stabilizing around the $25K-$37K range towards the end of June. Active users started strong at 43.6K in mid-May, fluctuating slightly and ending the quarter with around 30.3K.
Heroes Inc! experienced a steady increase in weekly downloads, starting at 19.5K in May and peaking at approximately 33K by the end of June. The weekly revenue remained relatively low, with minor fluctuations, peaking at $27 in late May. Active users showed a consistent upward trend, starting at 31.2K in early May and reaching 64.1K by the end of June.
The Superhero League had a promising performance with weekly downloads starting at 35.6K in early May and settling around 9.7K by the end of June. The revenue remained minimal, with occasional peaks, like $6 at the end of June. Active users showed a strong start at 63K in early May, maintaining a steady range and ending the quarter at 45.5K.
Superhero Race! saw a peak in weekly downloads at about 24K in late May, followed by a decline, ending at approximately 4.4K in late June. Revenue was negligible, with minor peaks of $3 towards the end of the quarter. Active users demonstrated an initial rise, peaking at 32.6K in late May, and then gradually declining to about 8.6K by the end of June.
Spider Rope Fight Adventure maintained a steady performance in weekly downloads, fluctuating around the 8K mark in May before gradually reducing to about 4.2K in late June. Revenue showed minor peaks, with the highest being $97 in early June. Active users had a consistent trend, peaking at 12.4K in mid-May and ending the quarter at approximately 7.6K.
For more insights and detailed data, visit Sensor Tower.